forgot cfgs
one is:
## Sven Co-op map - Adam's Dungeon
## Map Author: Adam Reece
## Author e-mail:
adam@reece.myzen.co.uk## Website:
http://www.reece-eu.net// Starting Weapons/Ammo
weapon_crowbar
weapon_357
ammo_357 36
ammo_buckshot 125 // Shotgun btw
ammo_crossbow 50
ammo_gaussclip 100
// Skill Level
// 1: Easy (Higher player damage, lower enemy damage or strength)
// 2: Normal (Lower player damage, higher enemy damage or strength)
// 3: Hard (Realistic player damage, realistic enemy damage or strength)
skill 3
// Server Variables
sv_accelerate 10
sv_airaccelerate 10
sv_airmove 1
sv_bounce 1
sv_clipmode 0
sv_friction 4
sv_gravity 800
sv_wateraccelerate 10
sv_wateramp 0
sv_waterfriction 1
// Multi-Player Variables
mp_allowgaussjump 1 // Remember to invert this due to a game bug.
mp_allowmonsters 1
mp_autocrosshair 1
mp_banana 1
mp_falldamage 1
mp_flashlight 1
mp_footsteps 1
mp_fraglimit 0
mp_telefrag 1
mp_timelimit 90
mp_weaponstay 1
Named adams_dungeon_beta6.cfg (title, not in)'
## Sven Co-op map - Adam's Dungeon
## Map Author: Adam Reece
## Author e-mail:
adam@reece.myzen.co.uk## Website:
http://www.reece-eu.net// Alien Grunt
sk_agrunt_health1 "300"
sk_agrunt_health2 "500"
sk_agrunt_health3 "700"
sk_agrunt_dmg_punch1 "40"
sk_agrunt_dmg_punch2 "60"
sk_agrunt_dmg_punch3 "80"
// Bullsquid
sk_bullsquid_health1 "200"
sk_bullsquid_health2 "250"
sk_bullsquid_health3 "300"
sk_bullsquid_dmg_bite1 "33"
sk_bullsquid_dmg_bite2 "67"
sk_bullsquid_dmg_bite3 "100"
sk_bullsquid_dmg_whip1 "50"
sk_bullsquid_dmg_whip2 "100"
sk_bullsquid_dmg_whip3 "200"
sk_bullsquid_dmg_spit1 "40"
sk_bullsquid_dmg_spit2 "60"
sk_bullsquid_dmg_spit3 "80"
// Gargantua
sk_gargantua_health1 "2500"
sk_gargantua_health2 "5000"
sk_gargantua_health3 "10000"
sk_gargantua_dmg_slash1 "50"
sk_gargantua_dmg_slash2 "70"
sk_gargantua_dmg_slash3 "90"
sk_gargantua_dmg_fire1 "3"
sk_gargantua_dmg_fire2 "6"
sk_gargantua_dmg_fire3 "9"
sk_gargantua_dmg_stomp1 "100"
sk_gargantua_dmg_stomp2 "150"
sk_gargantua_dmg_stomp3 "200"
// Headcrab
sk_headcrab_health1 "25"
sk_headcrab_health2 "50"
sk_headcrab_health3 "100"
sk_headcrab_dmg_bite1 "20"
sk_headcrab_dmg_bite2 "30"
sk_headcrab_dmg_bite3 "40"
// Houndeye
sk_houndeye_health1 "100"
sk_houndeye_health2 "125"
sk_houndeye_health3 "150"
sk_houndeye_dmg_blast1 "25"
sk_houndeye_dmg_blast2 "50"
sk_houndeye_dmg_blast3 "100"
// ISlave
sk_islave_health1 "100"
sk_islave_health2 "150"
sk_islave_health3 "200"
sk_islave_dmg_claw1 "15"
sk_islave_dmg_claw2 "25"
sk_islave_dmg_claw3 "50"
sk_islave_dmg_clawrake1 "40"
sk_islave_dmg_clawrake2 "80"
sk_islave_dmg_clawrake3 "120"
sk_islave_dmg_zap1 "15"
sk_islave_dmg_zap2 "25"
sk_islave_dmg_zap3 "50"
// Icthyosaur
sk_ichthyosaur_health1 "400"
sk_ichthyosaur_health2 "600"
sk_ichthyosaur_health3 "800"
sk_ichthyosaur_shake1 "40"
sk_ichthyosaur_shake2 "60"
sk_ichthyosaur_shake3 "80"
// Barnacle
sk_barnacle_health1 "100"
sk_barnacle_health2 "150"
sk_barnacle_health3 "200"
// Gonome
sk_gonome_health1 "200"
sk_gonome_health2 "300"
sk_gonome_health3 "400"
sk_gonome_dmg_one_slash1 "50"
sk_gonome_dmg_one_slash2 "70"
sk_gonome_dmg_one_slash3 "90"
sk_gonome_dmg_guts1 "10"
sk_gonome_dmg_guts2 "20"
sk_gonome_dmg_guts3 "30"
sk_gonome_dmg_one_bite1 "15"
sk_gonome_dmg_one_bite2 "15"
sk_gonome_dmg_one_bite3 "30"
// Pitdrone
sk_pitdrone_health1 "60"
sk_pitdrone_health2 "75"
sk_pitdrone_health3 "90"
sk_pitdrone_dmg_bite1 "20"
sk_pitdrone_dmg_bite2 "35"
sk_pitdrone_dmg_bite3 "50"
sk_pitdrone_dmg_whip1 "40"
sk_pitdrone_dmg_whip2 "50"
sk_pitdrone_dmg_whip3 "60"
sk_pitdrone_dmg_spit1 "20"
sk_pitdrone_dmg_spit2 "35"
sk_pitdrone_dmg_spit3 "50"
// ShockTrooper
sk_shocktrooper_health1 "200"
sk_shocktrooper_health2 "300"
sk_shocktrooper_health3 "400"
sk_shocktrooper_kick1 "15"
sk_shocktrooper_kick2 "20"
sk_shocktrooper_kick3 "40"
sk_shocktrooper_maxcharge1 "10"
sk_shocktrooper_maxcharge2 "20"
sk_shocktrooper_maxcharge3 "30"
// Voltigore
sk_voltigore_health1 "700"
sk_voltigore_health2 "850"
sk_voltigore_health3 "1000"
sk_voltigore_dmg_punch1 "50"
sk_voltigore_dmg_punch2 "70"
sk_voltigore_dmg_punch3 "90"
sk_voltigore_dmg_beam1 "100"
sk_voltigore_dmg_beam2 "125"
sk_voltigore_dmg_beam3 "150"
// HEV Charger Life
sk_suitcharger1 "100"
sk_suitcharger2 "75"
sk_suitcharger3 "50"
// Battery Value
sk_battery1 "100"
sk_battery2 "75"
sk_battery3 "50"
// Health Charger Life
sk_healthcharger1 "100"
sk_healthcharger2 "75"
sk_healthcharger3 "50"
// Medkit Value
sk_healthkit1 "50"
sk_healthkit2 "40"
sk_healthkit3 "30"
// Medkit Weapon Heal Amount
sk_plr_HpMedic1 "20"
sk_plr_HpMedic2 "15"
sk_plr_HpMedic3 "10"
named adams_dungeon_beta6_skl.cfg (title, not in file)
make sure the files are in adams_dungeon folders (models, sounds, sprite)