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cartman-2000
Site Admin
Joined: Mon May 05, 2008 9:05 pm Posts: 1426 Has thanked: 19 times Been thanked: 13 times
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I've added some code that will show a motd of the top 10 players on the server. Type top10 in the chat to bring up the list.
In other news I fixed the ammo regen problems for the new sc4 weapons.
_________________/!\ New MC players please read these 2 threads: Rules and Starter Guide. /!\ [ Steam group for my SC game servers. - Cartman-2000's image host ]
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Wed Apr 22, 2009 2:22 pm |
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Myo
★★★★★
Joined: Thu Aug 21, 2008 10:46 pm Posts: 198 Location: United States, VA Has thanked: 0 time Been thanked: 1 time
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AWESOME!  Finally ammo regain for those weapons 
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Wed Apr 22, 2009 5:24 pm |
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Matrix_Wolven
★★★★★
Joined: Thu Apr 09, 2009 5:18 am Posts: 18 Has thanked: 0 time Been thanked: 0 time
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So... Is it just currently playing? Or the whole history?
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Thu Apr 23, 2009 5:09 am |
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cartman-2000
Site Admin
Joined: Mon May 05, 2008 9:05 pm Posts: 1426 Has thanked: 19 times Been thanked: 13 times
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See the top 10 players on the stats page? It displays that in-game, it doesn't matter if your ingame or not to be shown on the top10 list.
_________________/!\ New MC players please read these 2 threads: Rules and Starter Guide. /!\ [ Steam group for my SC game servers. - Cartman-2000's image host ]
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Thu Apr 23, 2009 9:40 am |
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impcnrd
★★★★★
Joined: Mon Jul 21, 2008 6:23 pm Posts: 472 Location: BURNING IN HELL Has thanked: 0 time Been thanked: 0 time
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cartman-2000 wrote: In other news I fixed the ammo regen problems for the new sc4 weapons. does this mean we won't just randomly spawn ar nades and end up getting the m4 out of it?
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Thu Apr 23, 2009 3:29 pm |
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cartman-2000
Site Admin
Joined: Mon May 05, 2008 9:05 pm Posts: 1426 Has thanked: 19 times Been thanked: 13 times
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You'll still get the m16 automatically, if the map doesn't have one already. Ar grenade regen is still random though.
_________________/!\ New MC players please read these 2 threads: Rules and Starter Guide. /!\ [ Steam group for my SC game servers. - Cartman-2000's image host ]
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Thu Apr 23, 2009 9:34 pm |
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impcnrd
★★★★★
Joined: Mon Jul 21, 2008 6:23 pm Posts: 472 Location: BURNING IN HELL Has thanked: 0 time Been thanked: 0 time
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WOOT !!! 
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Fri Apr 24, 2009 8:45 am |
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-={.n3wb$~un173d.}=-
★★★★★
Joined: Fri May 16, 2008 10:51 pm Posts: 207 Has thanked: 0 time Been thanked: 0 time
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Because it's always a fun little twist having a gun on those crowbar only maps.
_________________ The toughest steel is forged in the hottest fire
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Sat Apr 25, 2009 7:22 pm |
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impcnrd
★★★★★
Joined: Mon Jul 21, 2008 6:23 pm Posts: 472 Location: BURNING IN HELL Has thanked: 0 time Been thanked: 0 time
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i got one on secret city 2 one time
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Sun Apr 26, 2009 7:02 am |
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Myo
★★★★★
Joined: Thu Aug 21, 2008 10:46 pm Posts: 198 Location: United States, VA Has thanked: 0 time Been thanked: 1 time
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Ah so we get random ammo while holding the new gun's instead of the ammo like the holding the minigun, but still much better than not getting ammo for any gun at all.
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Sun Apr 26, 2009 2:07 pm |
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cartman-2000
Site Admin
Joined: Mon May 05, 2008 9:05 pm Posts: 1426 Has thanked: 19 times Been thanked: 13 times
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The saw and minigun are random but has to be below 30 to get a random regen of it, the m16 will regen if your ammo is below 30 and ar grenades are random like they were before.
_________________/!\ New MC players please read these 2 threads: Rules and Starter Guide. /!\ [ Steam group for my SC game servers. - Cartman-2000's image host ]
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Sun Apr 26, 2009 2:16 pm |
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cartman-2000
Site Admin
Joined: Mon May 05, 2008 9:05 pm Posts: 1426 Has thanked: 19 times Been thanked: 13 times
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Another bug fix: I fixed the dwindling hp problem when you have over 100 hp, the sc team added a feature which reduces your hp by one point every 2 seconds when it's over 100, I added some code that will up your hp by one every 2 seconds to counteract it(if your hp is above 100.).
Fixed a couple potential bugs in the regen code which could stop you regening certain things, although it should be quite rare for it to happen anyway.
_________________/!\ New MC players please read these 2 threads: Rules and Starter Guide. /!\ [ Steam group for my SC game servers. - Cartman-2000's image host ]
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Sat May 02, 2009 2:54 am |
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impcnrd
★★★★★
Joined: Mon Jul 21, 2008 6:23 pm Posts: 472 Location: BURNING IN HELL Has thanked: 0 time Been thanked: 0 time
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so thats why i keep losing health
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Sat May 02, 2009 4:56 am |
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cartman-2000
Site Admin
Joined: Mon May 05, 2008 9:05 pm Posts: 1426 Has thanked: 19 times Been thanked: 13 times
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Yes, now the xpm mod will give you health at the same rate you are loosing it to counteract the new feature. I don't really know if there is a way to turn it off though. And were I said that it will work when your hp is over 100 is actually it will work when your hp is over the map's set starting hp(which is 100 in most maps.).
_________________/!\ New MC players please read these 2 threads: Rules and Starter Guide. /!\ [ Steam group for my SC game servers. - Cartman-2000's image host ]
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Sat May 02, 2009 10:37 am |
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Hitman
★★★★★
Joined: Tue Sep 13, 2011 11:35 am Posts: 1 Has thanked: 0 time Been thanked: 0 time
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Hello How do you have fixed the hp bug in the scxpm plugin i whant it on my sc lan server can you help me ? or can you give a feed back on the orginal forum here http://forums.alliedmods.net/showthread.php?t=44168that would be nice 
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Wed Sep 14, 2011 7:31 am |
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