Cartman-2000's Sven Co-op server forum http://sc.cartman-2000.net/forum/ |
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Adams_duengon http://sc.cartman-2000.net/forum/viewtopic.php?f=7&t=86 |
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Author: | NinjaBunny [ Mon Sep 08, 2008 8:10 pm ] |
Post subject: | Adams_duengon |
This is a fun map, ive only gotten half way thourgh, but still fun. Youre preety much run around thourgh a duengon, its simple, look at it if your curious |
Author: | NinjaBunny [ Mon Sep 08, 2008 8:12 pm ] |
Post subject: | Re: Adams_duengon |
forgot cfgs one is: ## Sven Co-op map - Adam's Dungeon ## Map Author: Adam Reece ## Author e-mail: adam@reece.myzen.co.uk ## Website: http://www.reece-eu.net // Starting Weapons/Ammo weapon_crowbar weapon_357 ammo_357 36 ammo_buckshot 125 // Shotgun btw ammo_crossbow 50 ammo_gaussclip 100 // Skill Level // 1: Easy (Higher player damage, lower enemy damage or strength) // 2: Normal (Lower player damage, higher enemy damage or strength) // 3: Hard (Realistic player damage, realistic enemy damage or strength) skill 3 // Server Variables sv_accelerate 10 sv_airaccelerate 10 sv_airmove 1 sv_bounce 1 sv_clipmode 0 sv_friction 4 sv_gravity 800 sv_wateraccelerate 10 sv_wateramp 0 sv_waterfriction 1 // Multi-Player Variables mp_allowgaussjump 1 // Remember to invert this due to a game bug. mp_allowmonsters 1 mp_autocrosshair 1 mp_banana 1 mp_falldamage 1 mp_flashlight 1 mp_footsteps 1 mp_fraglimit 0 mp_telefrag 1 mp_timelimit 90 mp_weaponstay 1 Named adams_dungeon_beta6.cfg (title, not in)' ## Sven Co-op map - Adam's Dungeon ## Map Author: Adam Reece ## Author e-mail: adam@reece.myzen.co.uk ## Website: http://www.reece-eu.net // Alien Grunt sk_agrunt_health1 "300" sk_agrunt_health2 "500" sk_agrunt_health3 "700" sk_agrunt_dmg_punch1 "40" sk_agrunt_dmg_punch2 "60" sk_agrunt_dmg_punch3 "80" // Bullsquid sk_bullsquid_health1 "200" sk_bullsquid_health2 "250" sk_bullsquid_health3 "300" sk_bullsquid_dmg_bite1 "33" sk_bullsquid_dmg_bite2 "67" sk_bullsquid_dmg_bite3 "100" sk_bullsquid_dmg_whip1 "50" sk_bullsquid_dmg_whip2 "100" sk_bullsquid_dmg_whip3 "200" sk_bullsquid_dmg_spit1 "40" sk_bullsquid_dmg_spit2 "60" sk_bullsquid_dmg_spit3 "80" // Gargantua sk_gargantua_health1 "2500" sk_gargantua_health2 "5000" sk_gargantua_health3 "10000" sk_gargantua_dmg_slash1 "50" sk_gargantua_dmg_slash2 "70" sk_gargantua_dmg_slash3 "90" sk_gargantua_dmg_fire1 "3" sk_gargantua_dmg_fire2 "6" sk_gargantua_dmg_fire3 "9" sk_gargantua_dmg_stomp1 "100" sk_gargantua_dmg_stomp2 "150" sk_gargantua_dmg_stomp3 "200" // Headcrab sk_headcrab_health1 "25" sk_headcrab_health2 "50" sk_headcrab_health3 "100" sk_headcrab_dmg_bite1 "20" sk_headcrab_dmg_bite2 "30" sk_headcrab_dmg_bite3 "40" // Houndeye sk_houndeye_health1 "100" sk_houndeye_health2 "125" sk_houndeye_health3 "150" sk_houndeye_dmg_blast1 "25" sk_houndeye_dmg_blast2 "50" sk_houndeye_dmg_blast3 "100" // ISlave sk_islave_health1 "100" sk_islave_health2 "150" sk_islave_health3 "200" sk_islave_dmg_claw1 "15" sk_islave_dmg_claw2 "25" sk_islave_dmg_claw3 "50" sk_islave_dmg_clawrake1 "40" sk_islave_dmg_clawrake2 "80" sk_islave_dmg_clawrake3 "120" sk_islave_dmg_zap1 "15" sk_islave_dmg_zap2 "25" sk_islave_dmg_zap3 "50" // Icthyosaur sk_ichthyosaur_health1 "400" sk_ichthyosaur_health2 "600" sk_ichthyosaur_health3 "800" sk_ichthyosaur_shake1 "40" sk_ichthyosaur_shake2 "60" sk_ichthyosaur_shake3 "80" // Barnacle sk_barnacle_health1 "100" sk_barnacle_health2 "150" sk_barnacle_health3 "200" // Gonome sk_gonome_health1 "200" sk_gonome_health2 "300" sk_gonome_health3 "400" sk_gonome_dmg_one_slash1 "50" sk_gonome_dmg_one_slash2 "70" sk_gonome_dmg_one_slash3 "90" sk_gonome_dmg_guts1 "10" sk_gonome_dmg_guts2 "20" sk_gonome_dmg_guts3 "30" sk_gonome_dmg_one_bite1 "15" sk_gonome_dmg_one_bite2 "15" sk_gonome_dmg_one_bite3 "30" // Pitdrone sk_pitdrone_health1 "60" sk_pitdrone_health2 "75" sk_pitdrone_health3 "90" sk_pitdrone_dmg_bite1 "20" sk_pitdrone_dmg_bite2 "35" sk_pitdrone_dmg_bite3 "50" sk_pitdrone_dmg_whip1 "40" sk_pitdrone_dmg_whip2 "50" sk_pitdrone_dmg_whip3 "60" sk_pitdrone_dmg_spit1 "20" sk_pitdrone_dmg_spit2 "35" sk_pitdrone_dmg_spit3 "50" // ShockTrooper sk_shocktrooper_health1 "200" sk_shocktrooper_health2 "300" sk_shocktrooper_health3 "400" sk_shocktrooper_kick1 "15" sk_shocktrooper_kick2 "20" sk_shocktrooper_kick3 "40" sk_shocktrooper_maxcharge1 "10" sk_shocktrooper_maxcharge2 "20" sk_shocktrooper_maxcharge3 "30" // Voltigore sk_voltigore_health1 "700" sk_voltigore_health2 "850" sk_voltigore_health3 "1000" sk_voltigore_dmg_punch1 "50" sk_voltigore_dmg_punch2 "70" sk_voltigore_dmg_punch3 "90" sk_voltigore_dmg_beam1 "100" sk_voltigore_dmg_beam2 "125" sk_voltigore_dmg_beam3 "150" // HEV Charger Life sk_suitcharger1 "100" sk_suitcharger2 "75" sk_suitcharger3 "50" // Battery Value sk_battery1 "100" sk_battery2 "75" sk_battery3 "50" // Health Charger Life sk_healthcharger1 "100" sk_healthcharger2 "75" sk_healthcharger3 "50" // Medkit Value sk_healthkit1 "50" sk_healthkit2 "40" sk_healthkit3 "30" // Medkit Weapon Heal Amount sk_plr_HpMedic1 "20" sk_plr_HpMedic2 "15" sk_plr_HpMedic3 "10" named adams_dungeon_beta6_skl.cfg (title, not in file) make sure the files are in adams_dungeon folders (models, sounds, sprite) |
Author: | impcnrd [ Fri Sep 12, 2008 1:16 pm ] |
Post subject: | Re: Adams_duengon |
NinjaBunny wrote: forgot cfgs one is: ... wow ninja u always forget somethin with adam's maps don't you |
Author: | NinjaBunny [ Fri Sep 12, 2008 4:17 pm ] |
Post subject: | Re: Adams_duengon |
Apprently so... |
Author: | cartman-2000 [ Tue Sep 23, 2008 2:51 am ] |
Post subject: | Re: Adams_duengon |
You can dl it here. http://sc.cartman-2000.net/maps/adams_dungeon_beta6.rar |
Author: | NinjaBunny [ Wed Sep 24, 2008 3:36 pm ] |
Post subject: | Re: Adams_duengon |
Dat mean you addz it??? |
Author: | cartman-2000 [ Wed Sep 24, 2008 4:42 pm ] |
Post subject: | Re: Adams_duengon |
yeah, but just about everyone hated it when we played it. |
Author: | NinjaBunny [ Sun Sep 28, 2008 7:43 am ] |
Post subject: | Re: Adams_duengon |
oh ![]() |
Author: | Maskan [ Fri Nov 07, 2008 10:58 am ] |
Post subject: | Re: Adams_duengon |
I liked it XD I know why people on the server hate it though.... no EXP for most players and very little for the players who rush. I'm finding that most people just want to tear through monsters... even if there is no plot, that's what they want ![]() |
Author: | Myo [ Sun Nov 09, 2008 9:33 pm ] |
Post subject: | Re: Adams_duengon |
Yea... I don't really like the map either... ![]() |
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