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[ 7 posts ] |
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R_Dogg
★★★★★
Joined: Mon May 26, 2008 5:08 pm Posts: 30 Has thanked: 0 time Been thanked: 0 time
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I hate all the puzzle maps we have. I understand that some people like them so i propose that we narrow it down to 1 of those damn RE maps.
Puzzle maps: 1. Are boring 2. Are too dark to see 3. Have no ammo 4. Don't have enough enemies 5. Confuse anyone who hasn't played them before 6. Come up too often in the random nextmap list
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Mon Jul 28, 2008 6:15 pm |
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cartman-2000
Site Admin
Joined: Mon May 05, 2008 9:05 pm Posts: 1426 Has thanked: 19 times Been thanked: 13 times
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The only reason why I'd remove a map from the server is if they caused a problem on the server, the kind I'd remove are highly unstable maps, maps that excessively lag the server and maps that are designed primarily for xp whoreing.
I only consider re2_minigame a fun map but the other RE maps I don't. Fun maps are generally the ones that have no point or no monsters in them. There is only one fun map that fits in the category's I listed above and that would be secretcity2, which is a little bit unstable and can be whored for xp(I've already set the rate on this map to .2, but people can get 300-600 frags in less then 30 minutes.).
I could reduce the time limit on these fun maps to an hour or less, if they really want to play the fun maps longer they'll have to vote to extend the time limit.
_________________/!\ New MC players please read these 2 threads: Rules and Starter Guide. /!\ [ Steam group for my SC game servers. - Cartman-2000's image host ]
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Mon Jul 28, 2008 8:06 pm |
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cartman-2000
Site Admin
Joined: Mon May 05, 2008 9:05 pm Posts: 1426 Has thanked: 19 times Been thanked: 13 times
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Set time limit to 30 minutes for the secretcity(1-5), monaween and re2_minigame maps, and set time limit to 20 minutes to crazymaze, omg, and breakfree maps. People will have vote to extend the time limit on these maps to play then longer. current configuration for extending maps is that they can be extended for an additional 90 minutes, 15 minutes each time it's extended, so a total of 6 extends.
_________________/!\ New MC players please read these 2 threads: Rules and Starter Guide. /!\ [ Steam group for my SC game servers. - Cartman-2000's image host ]
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Sun Aug 03, 2008 2:35 pm |
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-={.n3wb$~un173d.}=-
★★★★★
Joined: Fri May 16, 2008 10:51 pm Posts: 207 Has thanked: 0 time Been thanked: 0 time
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Wow, thanks for doing that. I have VERY limited tolerance for the majority of the fun maps. SC was designed with weapons, and without any fun maps included. I think the gameplay on the server should stay this way 80% of the time. Sure, a little fun is great, but just like a joke, these maps get really lame once you play them over and over again.
_________________ The toughest steel is forged in the hottest fire
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Sun Aug 17, 2008 9:02 am |
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NinjaBunny
★★★★★
Joined: Wed Jul 23, 2008 12:35 pm Posts: 379 Has thanked: 0 time Been thanked: 0 time
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cartman-2000 wrote: The only reason why I'd remove a map from the server is if they caused a problem on the server, the kind I'd remove are highly unstable maps, maps that excessively lag the server and maps that are designed primarily for xp whoreing.
Then why the hell do you keep the HL single player maps, those lag like no tomorow
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Sun Aug 17, 2008 3:06 pm |
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cartman-2000
Site Admin
Joined: Mon May 05, 2008 9:05 pm Posts: 1426 Has thanked: 19 times Been thanked: 13 times
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it's only the test chanber and the last 2 levels of the sp that lag the rest doesn't lag that much.
_________________/!\ New MC players please read these 2 threads: Rules and Starter Guide. /!\ [ Steam group for my SC game servers. - Cartman-2000's image host ]
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Sun Aug 17, 2008 7:00 pm |
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impcnrd
★★★★★
Joined: Mon Jul 21, 2008 6:23 pm Posts: 472 Location: BURNING IN HELL Has thanked: 0 time Been thanked: 0 time
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its funny at the part in hlsp where the platforms ar moving in circle and you have to go through the portal like 3 times cuase people don't know what the hell thereyr doin so funny jsut keep that map but the rest just suck
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Sun Aug 17, 2008 7:17 pm |
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