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MAJOR BREAK THROUGHS IN HLMG'S DOOM EP1 DEVELOPMENT
http://sc.cartman-2000.net/forum/viewtopic.php?f=3&t=152
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Author:  impcnrd [ Sat Sep 27, 2008 5:51 pm ]
Post subject:  MAJOR BREAK THROUGHS IN HLMG'S DOOM EP1 DEVELOPMENT

http://skulltag.com/forum/viewtopic.php ... 05&start=0
I THINK IF WE CAN GET THESE CONVERTED AND MODIFIED WE CAN USE THEM INSTEAD OF CREATING OUR OWN MODELS

ALSO I HAVE MODIFIED THE AMOUNT OF HOLDABLE AMMO AND CLIP SIZE IN WEAPONS TO MATCH THOSE FROM DOOM

I'M GOING TO ATTEMPT IT
BUT
IT WON'T BE PRETTY

BECAUSE JAVA(WHAT I'M LEARNING) IS 80% C AND C++

I WILL TRY AND CODE A BACKBACK ENITIE, AND I HAVE AN IDEA FOR IT

Author:  NinjaBunny [ Mon Sep 29, 2008 3:29 pm ]
Post subject:  Re: MAJOR BREAK THROUGHS IN HLMG'S DOOM EP1 DEVELOPMENT

Try Zdoom, besides there being no OpenGl option, i perfer it

Author:  impcnrd [ Mon Sep 29, 2008 5:11 pm ]
Post subject:  Re: MAJOR BREAK THROUGHS IN HLMG'S DOOM EP1 DEVELOPMENT

1 I DON'T know open gl / caps lock sry
+ i wanna get the regular thing compiled and tested first then work on anything else
the backpack will be the last thing after i work on merging paranoia's and hl's source together
with my luck
it will be the won version of hl instead of the steam version

Author:  R_Dogg [ Tue Sep 30, 2008 1:07 pm ]
Post subject:  Re: MAJOR BREAK THROUGHS IN HLMG'S DOOM EP1 DEVELOPMENT

PLEASE

Please no Crabs, Hound Eyes or Bull Squid

those enemies suck...just plain annoying

Author:  NinjaBunny [ Tue Sep 30, 2008 3:31 pm ]
Post subject:  Re: MAJOR BREAK THROUGHS IN HLMG'S DOOM EP1 DEVELOPMENT

impcnrd wrote:
1 I DON'T know open gl / caps lock sry
+ i wanna get the regular thing compiled and tested first then work on anything else
the backpack will be the last thing after i work on merging paranoia's and hl's source together
with my luck
it will be the won version of hl instead of the steam version

WTF is WON? i keep hearing it but i dont know what it is

Author:  impcnrd [ Tue Sep 30, 2008 5:08 pm ]
Post subject:  Re: MAJOR BREAK THROUGHS IN HLMG'S DOOM EP1 DEVELOPMENT

won
or
World Oponate Net
is where valve had its servers for hl +
it was operated by Seirra Studios
but the won servers for valve were closed
because of steam
[link]wikipedia.com/wiki/won[/link]

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